Judging criteria
Priority #1
Who initiates?
The aggressor who forces action gets the nod. Counter-attacking, even when successful, carries less weight. This is the single most important criterion — everything else is secondary.
Also weigh
- Judge the entire matchNot just overtime. All of regulation counts toward the final decision — a dominant first half still matters.
- Initiation trumps secondary factorsPositional control, sub attempts, and all other grappling factors are weighed — but whoever forced the action gets the nod.
- Fake initiations don't countA half-hearted shot you never committed to is not initiation. The aggressor is the one who made the opponent react.
- Coordinate with the refereeJudges award points, warnings, and penalties. Make eye contact with the ref periodically and signal 5–10 s before the points timer ends.
- Passivity progressionACTION call is a push for activity, not a warning. WARNING PASSIVITY is the official call. After 2 warnings, the next passivity goes straight to a negative point.
- Penalty procedureFor negatives, the ref halts action briefly to inform both the athlete and the coach before resuming.